2D Pathfinding visualization implemented using the A* algorithm. The user has the option to add and edit types of tiles, change the size of the board and change the start and target positions. The path can be shown in real time or step by step.

The algorithm was written with readability and simplicity in mind, its not made to be the most efficient it can be. It can get laggy with big board sizes on weaker machines.

Controls: Left click(chooses start or target nodes), Right click(edits nodes), middle click(zooming and panning the camera)

StatusReleased
CategoryTool
PlatformsHTML5
Author2Tanj
Made withUnity
Tags2D, Point & Click

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